VR Physics Puzzler BounceBall

Solo project | 1 Week

Level Design

I used the teach, test, challenge methodology.

Teach - Bouncing off and getting around walls

Teach - Bouncing off and getting around walls

Challenge 1 - False solutions present

Challenge 1 - False solutions present

Test - Bouncing off walls

Test - Bouncing off walls

Challenge 2 - Multiple bounces

Challenge 2 - Multiple bounces

Game Feel Demo and Gameplay Footage

 

Sound Design/Game Feel

Main mechanic : Charging up and shooting the balls at walls.

Communication method : Added a growing particles effect as you held, and included a charge up, shoot, and bounce sound effect.

Coding

Sticking to a structure of file organization is always key to me when working on a project.

Clean readable file and game object management

Clean readable file and game object management

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